WBSS Fantasy Heavyweight Legends 2020

Ruthless-RKO
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Re: WBSS Fantasy Heavyweight Legends 2020

Post by Ruthless-RKO »

Full fight: Lewis vs. Frazier

Ruthless-RKO
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Re: WBSS Fantasy Heavyweight Legends 2020

Post by Ruthless-RKO »

Paci
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Re: WBSS Fantasy Heavyweight Legends 2020

Post by Paci »

margaret thatcher wrote: 24 Mar 2020, 15:38 Obvious fix/robbery if Butterbean doesn't win the tournament
QFTT
Enlightened-One
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Re: WBSS Fantasy Heavyweight Legends 2020

Post by Enlightened-One »

margaret thatcher wrote: 24 Mar 2020, 15:42 Btw shocking that in these days the games still have everyone with movements like sock em rock em robots. The lack of realism in boxing games is ridiculous
Fight Night Champion was released in 2011 for the PS3. And the PS5 is being released later on this year.

EA Sports’ Fight Night and Knockout Kings series both sold tens of millions of copies worldwide. Their boxing games are one of the best franchises to have ever been launched on games consoles.

Also, to be fair, the fighting styles displayed by these videos is representative of the gamers bashing the buttons rather than exploiting the wide array of shots provided by the game itself.

It's actually ridiculous that you're criticising the state of technology that is on the cusp of being a decade old, especially considering the rapid speed of technological advancements nowadays.

You’re welcome to argue with me and tell me I’m wrong if you are brave or stupid enough to do so!
Last edited by Enlightened-One on 25 Mar 2020, 11:07, edited 1 time in total.
oogiebe
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Re: WBSS Fantasy Heavyweight Legends 2020

Post by oogiebe »

Enlightened-One wrote: 25 Mar 2020, 11:00
margaret thatcher wrote: 24 Mar 2020, 15:42 Btw shocking that in these days the games still have everyone with movements like sock em rock em robots. The lack of realism in boxing games is ridiculous
Fight Night Champion was released in 2011 for the PS3. And the PS5 is being released later on this year.

EA Sports’ Fight Night and Knockout Kings series both sold tens of millions of copies worldwide. Their boxing games are one of the best franchises to have ever been launched on games consoles.

It's actually ridiculous that you're criticising the state of technology that is on the cusp of being a decade old, especially considering the rapid speed of technological advancements nowadays.

You’re welcome to argue with me and tell me I’m wrong if you are brave or stupid enough to do so!
LMFAO! Whatsamattah EO? Someone step on your cape?
Enlightened-One
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Re: WBSS Fantasy Heavyweight Legends 2020

Post by Enlightened-One »

oogiebe wrote: 25 Mar 2020, 11:05
Enlightened-One wrote: 25 Mar 2020, 11:00
Fight Night Champion was released in 2011 for the PS3. And the PS5 is being released later on this year.

EA Sports’ Fight Night and Knockout Kings series both sold tens of millions of copies worldwide. Their boxing games are one of the best franchises to have ever been launched on games consoles.

It's actually ridiculous that you're criticising the state of technology that is on the cusp of being a decade old, especially considering the rapid speed of technological advancements nowadays.

You’re welcome to argue with me and tell me I’m wrong if you are brave or stupid enough to do so!
LMFAO! Whatsamattah EO? Someone step on your cape?
Is there any inaccuracy in the post of mine you've quoted? :-?

I used to play Fight Night Champion and it was a really good game back in its heyday.
Jeff_lacy_ko
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Re: WBSS Fantasy Heavyweight Legends 2020

Post by Jeff_lacy_ko »

44 year old butterbean included but present day fres oquendo excluded....
Ruthless-RKO
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Re: WBSS Fantasy Heavyweight Legends 2020

Post by Ruthless-RKO »

Jeff_lacy_ko wrote: 25 Mar 2020, 12:33 44 year old butterbean included but present day fres oquendo excluded....
Butterbean is VERY well known.
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Re: WBSS Fantasy Heavyweight Legends 2020

Post by Jeff_lacy_ko »

Ruthless-RKO wrote: 25 Mar 2020, 13:12
Jeff_lacy_ko wrote: 25 Mar 2020, 12:33 44 year old butterbean included but present day fres oquendo excluded....
Butterbean is VERY well known.
Well i talked to gilberto mendoza and he says fres oquendo is the bees knees and a modern day fonzie. Do you think the head of the wba would lie mister?
Ruthless-RKO
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Re: WBSS Fantasy Heavyweight Legends 2020

Post by Ruthless-RKO »

Tyson vs. Butterbean

Demolition job by Tyson

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Re: WBSS Fantasy Heavyweight Legends 2020

Post by Ruthless-RKO »

Jeff_lacy_ko
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Re: WBSS Fantasy Heavyweight Legends 2020

Post by Jeff_lacy_ko »

Ruthless-RKO wrote: 25 Mar 2020, 14:03 Tyson vs. Butterbean

Demolition job by Tyson

Butterbean > Michael Spinks
margaret thatcher
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Re: WBSS Fantasy Heavyweight Legends 2020

Post by margaret thatcher »

Enlightened-One wrote: 25 Mar 2020, 11:00
margaret thatcher wrote: 24 Mar 2020, 15:42 Btw shocking that in these days the games still have everyone with movements like sock em rock em robots. The lack of realism in boxing games is ridiculous
Fight Night Champion was released in 2011 for the PS3. And the PS5 is being released later on this year.

EA Sports’ Fight Night and Knockout Kings series both sold tens of millions of copies worldwide. Their boxing games are one of the best franchises to have ever been launched on games consoles.

Also, to be fair, the fighting styles displayed by these videos is representative of the gamers bashing the buttons rather than exploiting the wide array of shots provided by the game itself.

It's actually ridiculous that you're criticising the state of technology that is on the cusp of being a decade old, especially considering the rapid speed of technological advancements nowadays.

You’re welcome to argue with me and tell me I’m wrong if you are brave or stupid enough to do so!
Games in general were still very advanced back then (lol 2011 is absolutely decades and decades and decades ago lol) and the unrealistic qualities I refer to really have no reason at all why they'd have to be there in the 2010s. There are other fighting games made early in the decade that are more realistic, like the K1 kickboxing game I bet they will still be there in any boxing game that gets released next too. Copies sold is totally irrelevant to my point.

Ya, I bet you did play the EA games, with many many accounts as you know right :lol:
margaret thatcher
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Re: WBSS Fantasy Heavyweight Legends 2020

Post by margaret thatcher »

oogiebe wrote: 25 Mar 2020, 11:05
Enlightened-One wrote: 25 Mar 2020, 11:00
Fight Night Champion was released in 2011 for the PS3. And the PS5 is being released later on this year.

EA Sports’ Fight Night and Knockout Kings series both sold tens of millions of copies worldwide. Their boxing games are one of the best franchises to have ever been launched on games consoles.

It's actually ridiculous that you're criticising the state of technology that is on the cusp of being a decade old, especially considering the rapid speed of technological advancements nowadays.

You’re welcome to argue with me and tell me I’m wrong if you are brave or stupid enough to do so!
LMFAO! Whatsamattah EO? Someone step on your cape?
The dude has deep pride in being a video game warrior and it stings him to hear his games criticized. LEAVE FIGHT NIGHT ALONE !!! :lol:
margaret thatcher
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Re: WBSS Fantasy Heavyweight Legends 2020

Post by margaret thatcher »

Obvious fix on Tyson vs Bean btw, bean was far more formidable than that :box:
Enlightened-One
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Re: WBSS Fantasy Heavyweight Legends 2020

Post by Enlightened-One »

margaret thatcher wrote: 25 Mar 2020, 16:00
Enlightened-One wrote: 25 Mar 2020, 11:00
Fight Night Champion was released in 2011 for the PS3. And the PS5 is being released later on this year.

EA Sports’ Fight Night and Knockout Kings series both sold tens of millions of copies worldwide. Their boxing games are one of the best franchises to have ever been launched on games consoles.

Also, to be fair, the fighting styles displayed by these videos is representative of the gamers bashing the buttons rather than exploiting the wide array of shots provided by the game itself.

It's actually ridiculous that you're criticising the state of technology that is on the cusp of being a decade old, especially considering the rapid speed of technological advancements nowadays.

You’re welcome to argue with me and tell me I’m wrong if you are brave or stupid enough to do so!
Games in general were still very advanced back then (lol 2011 is absolutely decades and decades and decades ago lol) and the unrealistic qualities I refer to really have no reason at all why they'd have to be there in the 2010s. There are other fighting games made early in the decade that are more realistic, like the K1 kickboxing game I bet they will still be there in any boxing game that gets released next too. Copies sold is totally irrelevant to my point.

Ya, I bet you did play the EA games, with many many accounts as you know right :lol:
You ignorantly used the phrase “these days”, referring to this particular point in time... and now you’re backtracking.

I exposed your nonsense and you’re desperately trying to conceal your ignorance.
margaret thatcher
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Re: WBSS Fantasy Heavyweight Legends 2020

Post by margaret thatcher »

Not backtracking at all, I don't consider these days to mean this literal point in time, more like periods. 2011 was not long ago at all and we are talking about the most recent boxing games, not punch out. It is a very much modern game, and the stuff has been in place in technology to make far more realistic games even before that (I played a kickboxing one around 2001--far more realistic movements, much more diversity in fighter style and motions, much deeper gameplay features and with far more realistic tactics required). The shortcomings aren't in anything they didn't have the capacity for all those countless generations ago in 2011, I will give them credit that they eventually toned down that utter shambles parrying system where you'd get completely frozen sub zero style for like 5 seconds lol, who the hell thought of that one :lol:

Bruh we are not talking about arcade machines as the hottest new technology times here. will say, it's always a personal triumph when you can find a game that you like so much, realistic or not, that you play online with like 5 aliases and even get caught talking to yourself with them :lol:
oogiebe
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Re: WBSS Fantasy Heavyweight Legends 2020

Post by oogiebe »

margaret thatcher wrote: 25 Mar 2020, 17:38 Not backtracking at all, I don't consider these days to mean this literal point in time, more like periods. 2011 was not long ago at all and we are talking about the most recent boxing games, not punch out. It is a very much modern game, and the stuff has been in place in technology to make far more realistic games even before that (I played a kickboxing one around 2001--far more realistic movements, much more diversity in fighter style and motions, much deeper gameplay features and with far more realistic tactics required). The shortcomings aren't in anything they didn't have the capacity for all those countless generations ago in 2011, I will give them credit that they eventually toned down that utter shambles parrying system where you'd get completely frozen sub zero style for like 5 seconds lol, who the hell thought of that one :lol:

Bruh we are not talking about arcade machines as the hottest new technology times here. will say, it's always a personal triumph when you can find a game that you like so much, realistic or not, that you play online with like 5 aliases and even get caught talking to yourself with them :lol:
:shame: Stop arguing. You've been exposed! LMFAO! :lol:
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Re: WBSS Fantasy Heavyweight Legends 2020

Post by margaret thatcher »

:OhYes:
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Re: WBSS Fantasy Heavyweight Legends 2020

Post by Enlightened-One »

margaret thatcher wrote: 24 Mar 2020, 15:42 Btw shocking that in these days the games still have everyone with movements like sock em rock em robots. The lack of realism in boxing games is ridiculous
Fight Night Champion is almost a decade old.
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Re: WBSS Fantasy Heavyweight Legends 2020

Post by margaret thatcher »

Not even a decade bruh, for a game made in a time where video games are advanced as hell, it really needs to step the f@ck up if they ever make another. Stop getting their motion acters from rockem sockem robots games :TU:

Like I said though, at least they canned that f@cking ridiculous freeze parry, what idiot came up with that and where did they see anything like that happen in boxing :lol:
oogiebe
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Re: WBSS Fantasy Heavyweight Legends 2020

Post by oogiebe »

margaret thatcher wrote: 25 Mar 2020, 20:07 Not even a decade bruh, for a game made in a time where video games are advanced as hell, it really needs to step the f@ck up if they ever make another. Stop getting their motion acters from rockem sockem robots games :TU:

Like I said though, at least they canned that f@cking ridiculous freeze parry, what idiot came up with that and where did they see anything like that happen in boxing :lol:
It's amazing to me how much smoother Madden football is. One would think a boxing vid game would be at least just as good.
margaret thatcher
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Re: WBSS Fantasy Heavyweight Legends 2020

Post by margaret thatcher »

Agree, boxing games have been way behind the curve for a while, it has nothing to do with there not being the technological capacity for realistic video games, and clearly they have had people working on the boxing games who haven't given a single sh!t about realism. That parry system where getting your punch deflected would turn you into a statue was a disgrace to humanity and all involved should have been jailed for life. That wasn't something that simply had to be in there because it was the 2000s

And Tye Fields looks like a fluid mover compared to the games, hell even our boi Cleveland Willy does :OhYes:
oogiebe
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Re: WBSS Fantasy Heavyweight Legends 2020

Post by oogiebe »

Have you seen the trailer for Hard Knock Night's Live? It's being hailed as the next best thing and it looks like shite.
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Re: WBSS Fantasy Heavyweight Legends 2020

Post by margaret thatcher »

Ya looks like it's just more stiff as stone rock em sock em robots sh!t

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