Talk:Data Boxing
DATA BOXING: RELIVE YOUR FAVORITE FIGHTS AND STAGE "WHAT-IF" BOUTS
Data Boxing is a superb boxing simulation game that has provided me with years of enjoyment. Using Data Boxing, it's like my favorite fighters are all back in the ring again! It's cool to power up my computer and watch boxing come to life as I relive classic fights and stage hypothetical bouts between boxers of the past and/or present in the virtual world of Data Boxing. Dr. Julian Compton, a university professor, is the creator of Data Boxing and Don Mankowski, a NASA programmer, collaborated with Dr. Compton to resurrect Data Boxing in the computer version. My experiences and observations have shown Data Boxing, which is heavily researched, to be an objective, mathematical approach to the evaluation of boxers. I have played Data Boxing since it was a table game in book format with boxers' cards, charts, rounds cards and random numbers/dice rolls (I still play the table game that I’ve had for over 25 years). The Data Boxing table game was featured in the December 1977 issue of The Ring Magazine. The PC edition of Data Boxing was featured in the December 13th, 2006 issue of the Tallahassee Democrat in an article entitled "See Your Favorite Fight On Computer." The principles upon which Data Boxing is based make it a scientific boxing simulation. The fascinating Data Boxing game is a realistic, detailed, historical boxing simulation based on decades of study and research by Dr. Compton (Data Boxing has over 170 variables which are based on data). Besides being a fun game to play, Data Boxing is educational. I've learned a lot about the history of boxing through Data Boxing. Dr. Compton and Mr. Mankowski have done an outstanding job with Data Boxing, which has brought me many years of enjoyment. --Big City 20:09, 4 March 2007 (CST)